

- Xamarin studio windows phone 8 android#
- Xamarin studio windows phone 8 software#
- Xamarin studio windows phone 8 code#
But, for the foreseeable future, these are the platforms that you'll want to be targeting. These three are in constant competition to try to one-up the others to gain more market share. When looking at today's mobile landscape, you'll quickly find that there are three big players, iOS, Android, and Windows Phone. Each platform will have their own SDK, defining the platform's capabilities as well as their visual components and characteristics. This is primarily due to the inherent differences of the various platforms. Odds are that this will very rarely change. No matter what platform you're targeting, you'll still need to get data from services, databases, files, etc. By easy, I mean the part of the application that doesn't change regardless of the platform you're targeting.
Xamarin studio windows phone 8 software#
When it comes to writing any sort of software that you want to be able to run on different platforms, the easy part is the logic. As mobile app developers, we run into the same major cross-platform issues that others do, the user interface. Why should mobile apps be any different? The simple answer is, they're not. Developers have been attempting to accomplish this for many years with desktop and server applications written in Java or C/C++, and compiled to the specific platforms. The concept of writing an application a single time and being able to run it on several platforms is not a new one.

This sounds good on paper, but it wasn't quite the case.
Xamarin studio windows phone 8 code#
Since these apps can be written in a single language, it only makes sense to want to write a single code base that would compile into separate apps for the different platforms and ultimately allow us to reach the world of Write Once, Run Everywhere/Anywhere. It's with quite a bit of excitement that we can now write apps in a language that is very familiar to us, and be able to distribute them to the big players in the mobile space, iOS and Android. Note, the TextView Id values.Ever since Xamarin came onto the stage several years ago, C# developers have been delighting in being able to create mobile applications that target non-Microsoft platforms. In this step, go to the Main.axml page Source Panel. You need to edit the second TextView Id value (Ex: 8 You need to edit the first TextView Id value 7 You need to drag and drop the two TextViews. Now, scroll down and you will see all the tools and controls. In the toolbox Window, get all the types of the tools and controls. You need to delete it.Īfter deleting XAML code, now delete C# button action code. Go to the source panel and you can see the button coding. Now, delete the Linear Layout and Default hello world button. You can design the page, as per your wish. If you want the design, choose the designer Window and you can design your app.Īfter opening main.axml, the file will open the main page designer. You need to select the source to write XAML code. Now, select Resource->Layout->double click to open main.axml page. In Solution Explorer, get all the files and sources in your project.
Xamarin studio windows phone 8 android#
Now, give your Android app a name (Ex:sample) and give the path of your project. The project needs to be clicked after opening all the types of projects in Visual StudioĪfter opening the New Project, select Installed->Templates->Visual C#->Android->choose the Blank app (Android).

The steps, given below are required to be followed in order to get the mobile phone screen size in the Xamarin Android app, using Visual Studio 2015.Ĭlick File-> select New-> select Project. In Xamarin Studio, Visual Studio is also available. In the Xamarin platform, the code sharing concept is used. Xamarin is a platform to develop cross-platform and multi-platform apps (for example, Windows phone, Android, iOS).
